When the money-hungry capitalists from the city of Freeport found ancient, valuable dungeons and cave systems just outside the city, they did precisely what you'd expect - turned to the gig economy to make them rich! Play as one of the many contractors for the Freeport Delving Company Ltd, and explore a-dungeon-a-day in an attempt to make your fortune - or at least scrape by while the company gets rich.
Introduction
Dungeons of Freeport is a roguelike game with elements taken from extraction shooters for Windows, Linux and Mac computer systems.
Features include:
- Vintage ANSI-style dungeon graphics
- Turn-based gameplay with combat & stealth mechanics
- Procedurally generated dungeons and a bespoke, hand-crafted hub town
- Simple gamepad or keyboard based control scheme
- Jokes! *
- Addictive turn-based gameplay which limits how much time you can sink into it
* No warranty is given or any guarantee as to the quality of the jokes
System Requirements & Tech Specs
Dungeons of Freeport is coded in C++ and uses about 400mb of memory. It should run on most macOS and Windows systems that support basic 3d acceleration. It is aimed at standard xbox-style controller usage, but also works with that most venerable of input methods - the keyboard.
Getting & Supporting Dungeons of Freeport
Dungeons of Freeport is in active development now.
Information about it can be found by following me on Mastodon over at @vampiress@eigenmagic.net, or on my dev log.